Tryit Editor v2.3

Edit This Code:
<!DOCTYPE html> <html> <body> <p>Image to use:</p> <img id="scream" src="img_the_scream.jpg" alt="The Scream" width="220" height="277"> <p>Canvas to fill:</p> <canvas id="myCanvas" width="250" height="300" style="border:1px solid #d3d3d3;"> Your browser does not support the HTML5 canvas tag.</canvas> <p><button onclick="myCanvas()">Try it</button></p> <script> function myCanvas() { var c = document.getElementById("myCanvas"); var ctx = c.getContext("2d"); var img = document.getElementById("scream"); ctx.drawImage(img,10,10); } </script> </body> <!-- Mirrored from www.w3schools.com/html/tryit.asp?filename=tryhtml5_canvas_tut_img by HTTrack Website Copier/3.x [XR&CO'2014], Fri, 23 Jan 2015 07:20:52 GMT --> </html>
Result:
Try it Yourself - © w3schools.com